- Japan app store is expanding faster than expected, especially for apps outside the top 3-5.
- by Mar 2015, a #10 ranked game will earn ¥1.7bn/m, which is the same as #2 earned in Nov 2013
State of mobile in Japan:
- Japan has 10x the USA’s population density, used to spending with carrier (payment) settlement since the 90’s (with iMode)
- over 30% of households are one-person == spend more on entertainment vs family
Innovation has come to a halt in Japan and indeed on the surface it may seem that way as Japan has always been known for their hardware: Sony and Nintendo the two leaders at the helm.
However the Japanese people are still spending and looking to spend. They are the users and ultimately, paying customers, even if Japanese companies like Sony and Nintendo fail to deliver ‘innovation’.
Isn’t spend more important than who or what is actually delivering?
When I see figures like these:
non-Japanese companies listed in Japan
1991 = 127
2014 = 21
I can’t help but to be baffled. I get the allure of the BRIC countries but China and India are such unique markets with distinct ecosystems. Why wouldn’t a company want to come to a country with consumers who are looking to spend?
One thing is for sure — like I keep repeating — the world is not going to know what hit them when Japan’s smartphone market finally matures and the numbers that will come out of this country will blow people’s minds.
There is still massive opportunity in this country and one of the biggest reasons I am here.
*above from Japan/Korea Market and Japan App Store Macquarie Research reports unavailable to public.
Listed companies in Japan via The FT